Tetris Didn't Win at This Gaming Ceremony — Another Award Type Could Fix That

Each time a prominent awards ceremony nears, you'll find an outcry for the addition of new categories to honor underappreciated efforts and delight the hearts of followers dedicated to specific genres.

A fellow writer has already made supporting a scary games classification. That would be fantastic. So would strategy board titles, this being a dedicated supporter's campaign. However, I must insist when I prioritize since similar to blinkered fanatics, I have a cast-iron argument supporting my request stands as crucial and significant. Here's the proposal: There should be an award type for logic-based games.

The Genre Classification Challenge

Categorizing art by genre defies precise measurement; opinions vary greatly, and inevitably start arguments concluding with vague boundaries. This explains why cinema institutions avoid this approach. Yet it remains a necessary evil in the world of video games, showing incredible range they barely qualify as a single art form.

For comprehensive acknowledgment of gaming accomplishments to be recognized, and for games of all stripes to receive proper recognition, specific award classifications remain vital.

Current Gaming Award Categories

Leading game ceremonies presently include genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Together, these classifications actually cover a lot of ground, and you can find room accommodating various experiences.

This doesn't apply to brain-teasing titles. No appropriate category exists to accommodate them. Think about these this year’s best games, all very different: building puzzles of one title, intense tile-matching of another game, thought-provoking social scenarios in another game. Which classification works between these six categories? Nowhere, that’s where.

Acknowledgment Issues

There are dozens of brilliant puzzle games released every year without proper recognition at major award shows, if they accidentally match classification types such as Handheld titles, VR/AR Game, and the highly challenging independent game categories.

  • One classic puzzle game got overlooked in any category in 2014
  • Another creative title was excluded in 2019
  • Well-received sorting experience got ignored recently
  • Only a few logic titles scraped into independent or mobile categories

Importance of Logic Titles

Frequently they represent modest productions, however the design behind logic titles carries substantial weight. Famous handheld logic titles count as the most-played games worldwide and have been for an extended period.

The iconic tile-matching title rivals well-known building titles for the title of highest-selling title ever; it also contends for best game of all time. Puzzle games are foundational within interactive entertainment, while interacting with almost every other genre.

Recommendation and Reasoning

Logic titles wouldn't face this problem. One could readily select five nominees with fascinating, diverse, deserving games annually without trouble — actually, with challenge, because you’d have to leave so many good games out.

And to reiterate, these include experiences lacking appropriate categories in important events. Brain-teaser creators function at the hard edge of video game design, developing some of the purest expressions of the video game form. Comparable to film action specialists, they warrant appreciation. Don't make them wait 35 years.

Mark Walker
Mark Walker

A seasoned gaming analyst with over a decade of experience in online betting and casino reviews, dedicated to helping players make informed decisions.